ComponentRef
Bitmap
Bitmap
A representation of a bitmap image that can be used as a texture.
See also: Material,BitmapExpression
Properties
Producers
A list of components that provide the definition of the bitmap.
Height
Bitmap height. Must be a power-of-two value such as 16,32,64 etc.
Width
Bitmap width. Must be a power-of-two value such as 16,32,64 etc.
Filter
Controls how the bitmap is displayed. Can be set to one of the following values:
- Linear - Smooth linear filter
- Nearest - Nearest pixel
- Mipmap - Smooth linear filter using mipmaps
ZGameEditor
Documentation
- Contents
- Overview
- Tutorial 1
- Tutorial 2
- Tutorial 3
- Sample projects
- Component reference
- Writing expressions
Community