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The tool for creating 64kb games!


Welcome to ZGameEditor: The tool for creating 64kb games, demos and screensavers!

Create games that have a redistributable size of only 64kb or less. The game engine use OpenGL for graphics and a real time synthesizer for audio. ZGE is Free Open Source Software.

To learn more please visit features and documentation. Or go directly to download and try it out for yourself! You'll find the latest news on the forum.

Latest code commits

2010-07-15 Revision 228: Switch-case with constants compilation bug. Visible collision bounds turns off b
2010-06-21 Revision 227: ZgeViz adjustments.
2010-06-15 Revision 226: New help-file from yoffset. DesignerFreeResources method for freeing used opengl
2010-06-09 Revision 225: MeshLoad makes a copy without refreshing the source mesh. DisableShader and Disa
2010-06-04 Revision 224: Moved compiler-code from Editor into ZApplication.

Latest forum posts

2010-07-30 Video Tutorials
2010-07-30 Inheritance
2010-07-30 Complex user-defined types
2010-07-27 Double
2010-07-26 Sculptris - dynamic mesh tesselation 3d modeler

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