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Rapid game development


Welcome to ZGameEditor: The rapid development solution with a tiny footprint!

Create games that have a redistributable size of only 64kb or less using procedural content. The game engine use OpenGL for graphics and a real time synthesizer for audio. ZGE is Free Open Source Software.

To learn more please visit features and documentation. Or go directly to download and try it out for yourself! You'll find the latest news on the forum.

Latest code commits

2011-12-25 Revision 304: Lights continued.
2011-12-25 Revision 303: Lights continued. Bugfix for arrays to shaders. Preview window received focus af
2011-12-23 Revision 302: Lights.
2011-12-12 Revision 301: ZPong updated with additional groups for better overview.
2011-12-03 Revision 300: Xor-syntax in scripting.

Latest forum posts

2012-01-22 JPH, Ville - help with user bitmaps Import help for a script
2012-01-20 Chains & Gears
2012-01-09 Improvements for ZgeViz
2011-12-31 Physics with ZGEBullet
2011-12-29 Ha ha

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