ComponentRef
Set App State
SetAppState
Switch application state.
See also: AppState
Properties
State
The new state for the application. If it is different from the current state then OnLeave will be called for the old state, and OnStart called for the new state.
ZGameEditor
Documentation
- Contents
- Overview
- Tutorial 1
- Tutorial 2
- Tutorial 3
- Sample projects
- Component reference
- Writing expressions
Community