Mesh Box

ZGameEditor

Documentation

Community

Edit sidebar

Mesh Box

MeshBox

A mesh producer that generates a equal sided box around origin with the range -1 to 1.

This component can only be used in the Mesh.Producers property.

Example usage: See "BatMesh" in ZPong sample project.

Properties

Scale

Modifies the scale of the generated box.

XCount / YCount

The number of subdivisions in X and Y axis. Preview the mesh in wireframe mode to see the subdivisions.

Grid2DOnly

If this property is set a 2d-rectangle is generated instead of a 3d-box.

Recent Changes (All) | Edit SideBar Page last modified on June 18, 2008, at 04:27 PM Edit Page | Page History
Powered by PmWiki