ComponentRef
Mesh Box
MeshBox
A mesh producer that generates a equal sided box around origin with the range -1 to 1.
This component can only be used in the Mesh.Producers property.
Example usage: See "BatMesh" in ZPong sample project.
Properties
Scale
Modifies the scale of the generated box.
XCount / YCount
The number of subdivisions in X and Y axis. Preview the mesh in wireframe mode to see the subdivisions.
Grid2DOnly
If this property is set a 2d-rectangle is generated instead of a 3d-box.
ZGameEditor
Documentation
- Contents
- Overview
- Tutorial 1
- Tutorial 2
- Tutorial 3
- Sample projects
- Component reference
- Writing expressions
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