ComponentRef
Implicit Combine
ImplicitCombine
Combines two different implicit functions and blends the result.
This component can only be used in the MeshImplicit.Function property.
See also: MeshImplicit
Properties
Kind
The kind of blending to use: Union, Intersect or Difference.
Blending
A value indicating the smoothness of the blending.
Children
Two implicit functions that should be combined. Try combining MeshPrimitive-components with different positions.
ZGameEditor
Documentation
- Contents
- Overview
- Tutorial 1
- Tutorial 2
- Tutorial 3
- Sample projects
- Component reference
- Writing expressions
Community