Condition

ZGameEditor

Documentation

Community

Edit sidebar

Condition

Condition

Execute a component list depending on the return value of an expression.

Properties

The expression that will be evaluated. If a true value is returned then the "OnTrue"-component list will be executed, otherwise the "OnFalse" will be executed. Example expressions: "return 1==1;", "return CurrentModel.Position.X>5;".

OnTrue

List of components that will be executed when Expression evaluates to true.

OnFalse

List of components that will be executed when Expression evaluates to false.

Recent Changes (All) | Edit SideBar Page last modified on January 22, 2007, at 06:28 PM Edit Page | Page History
Powered by PmWiki