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Rapid game development


Welcome to ZGameEditor: The rapid development solution with a tiny footprint!

Create games that have a redistributable size of only 64kb or less using procedural content. The game engine use OpenGL for graphics and a real time synthesizer for audio. ZGE is Free Open Source Software.

To learn more please visit features and documentation. Or go directly to download and try it out for yourself! You'll find the latest news on the forum.

Latest code commits

2015-01-22 Revision 466: Spritesheet component w.i.p. Various fixes.
2015-01-16 Revision 465: Minor fixes.
2015-01-14 Revision 464: Rearranging component editors w.i.p.
2015-01-13 Revision 463: OGG file drag-drop import. Spritesheet component w.i.p. Rearranging component ed
2015-01-07 Revision 462: Bitmap import improved. Various minor fixes.

Latest forum posts

2015-01-25 Requests for additional extensions (?)
2015-01-25 Karamball
2015-01-25 SuperHeli v0.01 (2014,12/13)
2015-01-24 Beta release 3.1b
2015-01-22 Preview getting slower and slower

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